






Description
A detailed modern-era Afghan province environment inspired by Kandahar, featuring coalition military installations, rural settlements, and expansive terrain designed for realistic modern warfare, patrol-based gameplay, and narrative-driven roleplay.
Coalition FOB with HESCO barriers, barbed wire fencing, shipping containers, and communications infrastructure
Flag area displaying United States and United States Marine Corps flags within the base perimeter
Interior operations room with workstations, monitors, chairs, lighting fixtures, wall boards, and storage areas
Weapons and equipment storage space with mounted hardware, ammunition containers, and camouflage netting
Mud-brick village compounds with flat roofs, courtyards, narrow alleyways, and fabric awnings
Large village gate structure with tall towers and a wide vehicle-access passage
Open terrain zones with dirt roads, scattered rocks, light vegetation, and long engagement sightlines
Bridge crossing with railings and power poles set in a foggy valley corridor
Agricultural field enclosed by low walls, featuring dense rows of red flowers
Water feature with calm reflective surface, shoreline rocks, and surrounding tree cover
Town skyline including a prominent water tower and a tall mosque minaret
Concrete facility structures with high walls, rooftop elements, ladders, and utility access points
Mountainous backdrop with layered ridgelines, valleys, and atmospheric haze for depth and scale
Optimized for modern military roleplay, patrol operations, counterinsurgency scenarios, and cinematic use
Coalition FOB with HESCO barriers, barbed wire fencing, shipping containers, and communications infrastructure
Flag area displaying United States and United States Marine Corps flags within the base perimeter
Interior operations room with workstations, monitors, chairs, lighting fixtures, wall boards, and storage areas
Weapons and equipment storage space with mounted hardware, ammunition containers, and camouflage netting
Mud-brick village compounds with flat roofs, courtyards, narrow alleyways, and fabric awnings
Large village gate structure with tall towers and a wide vehicle-access passage
Open terrain zones with dirt roads, scattered rocks, light vegetation, and long engagement sightlines
Bridge crossing with railings and power poles set in a foggy valley corridor
Agricultural field enclosed by low walls, featuring dense rows of red flowers
Water feature with calm reflective surface, shoreline rocks, and surrounding tree cover
Town skyline including a prominent water tower and a tall mosque minaret
Concrete facility structures with high walls, rooftop elements, ladders, and utility access points
Mountainous backdrop with layered ridgelines, valleys, and atmospheric haze for depth and scale
Optimized for modern military roleplay, patrol operations, counterinsurgency scenarios, and cinematic use

Artix Tactical

ReAwoken Studios
TechHaven


Redline Interactive



